Abstract
As technology quickly and recklessly alters the way children interact, it also changes the way children learn and come to terms with this world. The present research considers the leading role of the computer in the lives of children and asks preschool children to draw their own concepts of the computer to shed light on what computers mean for them. Building upon Kress and van Leeuwen’s theoretical framework of visual grammar, 70 drawings by children from kindergartens in Thessaloniki were analyzed both qualitatively and quantitatively. Children’s pictorial depictions of their understanding of computers suggested they ascribe to them a powerful and multidimensional face, since, while they admire what a PC can do, at the same time they feel quite distant from their superpower.
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This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Article Type: Research Article
Journal of Digital Educational Technology, Volume 4, Issue 1, January 2024, Article No: ep2406
https://doi.org/10.30935/jdet/14189
Publication date: 09 Feb 2024
Article Views: 2149
Article Downloads: 3105
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